Tuesday, October 6, 2009
Subway Environment
Some images I did as a test for a Subway environment that was based off photos of an actual New York subway station. I worked a lot of tiled textures in with "decal" overlays for grime and damage and such. It was an interesting approach to try to get as much out of the textures as I could, without having huge ones. I had to "cut up" the geometry in such a way to be able to tile the same basic surface with different tiled textures.
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